A CRASH COURSE IN ROBOTICS THAT’S CHILD PLAY
Programming the Kaspar robot
In this activity the children (working in groups of 3 to 4) will have access to a Kaspar robot that they will be able to program via Scratch which is a visual child friendly programming environment. In this session the children will learn the basic principles of how robots can programmed and the things that need to be considered when programming robots.
This activity will focus on teaching the children about the advantages of having robots that can learn and some of the approaches used to achieve this. The children will then take part in an activity (working in groups of 3 to 4) where they will teach the Scampi robot how to perform different tasks such as pushing a ball and boxes around in a small arena.
In this activity the children will learn about how robots are designed, build and some of the manufacturing processes. The children will rotate through a number of sub-activities in which they will learn about:
* CAD design
* 3D Printing
* Actuators used for robotics
* Sensors used for robotics